(PECL imagick 2.0.0)
  
   Class synopsis
   
    
    
     ImagickDraw
     {
    
   affine
    ( 
array $affine
   ) : 
bool 
   annotation
    ( 
float $x
   , 
float $y
   , 
string $text
   ) : 
bool 
   arc
    ( 
float $sx
   , 
float $sy
   , 
float $ex
   , 
float $ey
   , 
float $sd
   , 
float $ed
   ) : 
bool 
   bezier
    ( 
array $coordinates
   ) : 
bool 
   circle
    ( 
float $ox
   , 
float $oy
   , 
float $px
   , 
float $py
   ) : 
bool 
   color
    ( 
float $x
   , 
float $y
   , 
int $paintMethod
   ) : 
bool 
   composite
    ( 
int $compose
   , 
float $x
   , 
float $y
   , 
float $width
   , 
float $height
   , 
Imagick $compositeWand
   ) : 
bool 
   ellipse
    ( 
float $ox
   , 
float $oy
   , 
float $rx
   , 
float $ry
   , 
float $start
   , 
float $end
   ) : 
bool 
   line
    ( 
float $sx
   , 
float $sy
   , 
float $ex
   , 
float $ey
   ) : 
bool 
   matte
    ( 
float $x
   , 
float $y
   , 
int $paintMethod
   ) : 
bool 
   pathCurveToAbsolute
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $x
   , 
float $y
   ) : 
bool 
   pathCurveToRelative
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $x
   , 
float $y
   ) : 
bool 
   pathEllipticArcAbsolute
    ( 
float $rx
   , 
float $ry
   , 
float $x_axis_rotation
   , 
bool $large_arc_flag
   , 
bool $sweep_flag
   , 
float $x
   , 
float $y
   ) : 
bool 
   pathEllipticArcRelative
    ( 
float $rx
   , 
float $ry
   , 
float $x_axis_rotation
   , 
bool $large_arc_flag
   , 
bool $sweep_flag
   , 
float $x
   , 
float $y
   ) : 
bool 
   point
    ( 
float $x
   , 
float $y
   ) : 
bool 
   polygon
    ( 
array $coordinates
   ) : 
bool 
   pushPattern
    ( 
string $pattern_id
   , 
float $x
   , 
float $y
   , 
float $width
   , 
float $height
   ) : 
bool 
   rectangle
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   ) : 
bool 
   rotate
    ( 
float $degrees
   ) : 
bool 
   roundRectangle
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $rx
   , 
float $ry
   ) : 
bool 
   scale
    ( 
float $x
   , 
float $y
   ) : 
bool 
   setFont
    ( 
string $font_name
   ) : 
bool 
   public setResolution
    ( 
float $x_resolution
   , 
float $y_resolution
   ) : 
bool 
   setViewbox
    ( 
int $x1
   , 
int $y1
   , 
int $x2
   , 
int $y2
   ) : 
bool 
   skewX
    ( 
float $degrees
   ) : 
bool 
   skewY
    ( 
float $degrees
   ) : 
bool 
   }
 
   
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